While working at Bravo Media I developed a VR experience for AXA that allowed users to travel a virtual landscape.
![](https://i2.wp.com/moshebenzacharia.com/wp-content/uploads/2019/02/Pilot.png?fit=780%2C439)
The application was built using Unreal Engine 4 and developed for the Oculus Rift DK2.
While working at Bravo Media I developed a VR experience for AXA that allowed users to travel a virtual landscape.
The application was built using Unreal Engine 4 and developed for the Oculus Rift DK2.